NBA 2K26 Blender Plugin Tool Import and Export (Modify 3D Game Files)
This Blender plugin allows you to seamlessly edit 3D files from 2K, including body shapes, shoes, accessories, and various other 3D resources, making it an essential asset for creators and modders alike.
Toolkit Includes
nba2k26_tool
(Model Import / Export / UV Editing Tool)
nba2k_eyeball_tool
(Independent Eyeball Matching Tool)
Also includes:
✅ Blender 2.79 and earlier plugins
✅ Blender 2.80 and above plugins
Main Functions & Fixes
✔ Fixed hairline vertex connection errors
✔ Fixed hairline reading errors (vertices-only issue)
✔ Added model UV editing & UV export functions
✔ Added independent eyeball plugin (nba2k_eyeball_tool)
• Capture Baseline
• Auto Solve Centers (EyeShape + Calibration)
• Write SCNE
• Automatic matching of hihead and mathnodes
Applicable Scope
NBA2K series player model modification
Hairline repair / Adjustments
UV Editing & Re-exporting
Head and Eyeball Precise Matching
nba2k_eyeball_tool Usage Instructions
Step 1: Install and enable nba2k_eyeball_tool
Step 2: Import player model
Panel Settings:
• SCNE or IFF: Select hihead.SCNE or corresponding IFF
• Mesh Object: Enter head mesh object name (usually hihead)
Click: Capture Baseline
Click: Auto Solve Centers (EyeShape + Calibration)
Optional:
✔ Scaling Helper
✔ Hybrid Scaling
Click: Write SCNE
If Baseline: YES is displayed → Success
Save and export the model.
Installation Method
Blender → Edit → Preferences → Plugins → Install → Select Plugin File → Enable
Version Notes
• Blender 2.79 and below → Use legacy catalog plugin
• Blender 2.80 and above → Use modern catalog plugin
It is recommended to back up the original model before making modifications.
Acknowledgements
Original plugin author: young1996
Secondary development & optimization: Mr.Star



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