NBA 2K26 Blender Plugin Tool Import and Export (Modify 3D Game Files)

NBA 2K26 Blender Plugin Tool (Modify 3D Game Files)



 This Blender plugin allows you to seamlessly edit 3D files from 2K, including body shapes, shoes, accessories, and various other 3D resources, making it an essential asset for creators and modders alike.

NBA 2K26 Blender Plugin Tool (Modify 3D Game Files)


This plug in is particularly crucial for modding, as it enables you to modify 3D game files with precision and efficiency. Whether you're tweaking character designs, adjusting textures, or creating entirely new assets, this plugin streamlines the process and opens up endless possibilities for customization in gaming and 3D design.

NBA 2K26 Blender Plugin Tool (Modify 3D Game Files)


 Toolkit Includes

nba2k26_tool
(Model Import / Export / UV Editing Tool)

nba2k_eyeball_tool
(Independent Eyeball Matching Tool)

Also includes:

✅ Blender 2.79 and earlier plugins
✅ Blender 2.80 and above plugins


Main Functions & Fixes

✔ Fixed hairline vertex connection errors
✔ Fixed hairline reading errors (vertices-only issue)
✔ Added model UV editing & UV export functions
✔ Added independent eyeball plugin (nba2k_eyeball_tool)

• Capture Baseline
• Auto Solve Centers (EyeShape + Calibration)
• Write SCNE
• Automatic matching of hihead and mathnodes


 Applicable Scope

NBA2K series player model modification
Hairline repair / Adjustments
UV Editing & Re-exporting
Head and Eyeball Precise Matching


nba2k_eyeball_tool Usage Instructions

Step 1: Install and enable nba2k_eyeball_tool

Step 2: Import player model


Panel Settings:

• SCNE or IFF: Select hihead.SCNE or corresponding IFF
• Mesh Object: Enter head mesh object name (usually hihead)

Click: Capture Baseline
Click: Auto Solve Centers (EyeShape + Calibration)

Optional:

✔ Scaling Helper
✔ Hybrid Scaling

Click: Write SCNE
If Baseline: YES is displayed → Success

Save and export the model.


 Installation Method

Blender → Edit → Preferences → Plugins → Install → Select Plugin File → Enable


 Version Notes

• Blender 2.79 and below → Use legacy catalog plugin
• Blender 2.80 and above → Use modern catalog plugin

It is recommended to back up the original model before making modifications.


 Acknowledgements

Original plugin author: young1996
Secondary development & optimization: Mr.Star


Author: Mr. Star
(c)  Based on Young1996 



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