NBA 2K22 PATCH 1.07 NOTES DETAILS

New Gen Patch Update 1.7 

GENERAL
Season 2: Build Your Empire for NBA 2K22 starts this Friday at 8AM PT. Read more about our exciting new additions and changes here in the new NBA 2K22 Season 2 Courtside Report.

Various UI updates have been made across all modes to enhance the overall experience.

New Real Voice Studio and Real Voice Sideline content has been added to the in-game broadcast presentation.

Courts/arenas for the following teams were updated to match recent changes made for the new NBA season:

Chicago Bulls
Cleveland Cavaliers
Dallas Mavericks
Miami Heat
Minnesota Timberwolves
Phoenix Suns
Oklahoma City Thunder
San Antonio Spurs
Toronto Raptors
Various G League teams
The following players and coaches have received new scans and/or had general likeness updates made to them:
Lindsay Allen (new scan)
Scottie Barnes (new scan)
Dijonai Carrington (new scan)
Keon Johnson (new scan)
Stephanie Jones (new scan)
Tre Mann (new scan)
Davion Mitchell (new scan)
Kelsey Mitchell (new scan)
Trey Murphy III (new scan)
Chiney Ogwumike (new scan)
Karlie Samuelson (new scan)
Alperen Sengun (new scan)
Jasmine Walker (new scan)
Kostas Antetokounmpo
Khem Birch
Steve Clifford
Dana Evans
Cheryl Ford
Jerami Grant
Brandon Ingram
Lisa Leslie
Ivory Latta
Kenyon Martin
Rodney McGruder
Taj McWilliams-Franklin
Chris Mullin
Deanna Nolan
Ticha Penicheiro
Kim Perrot
Pascal Siakam
Marcus Smart
Katie Smith
John Stockton
Penny Taylor
Lonnie Walker IV

GAMEPLAY
Reduced the frequency of stumbles after dunks, as requested by the community

Made some improvements to double team and switch logic on defense
Adjusted the logic for several shooting badges (including Chef, Limitless Spot-Up, Difficult Shots, Circus Threes, Rhythm Shooter, Catch & Shoot, Set Shooter, and Stop and Pop) so that each one triggers under the intended conditions and at the proper shooting ranges

Players can now dunk more frequently in certain situations even when not using the skill dunk mechanic

Locked the Y-position of the shot meter while in the act of shooting to make it easier to read

Fake passes will no longer turn into unwanted bounce passes if triggered during a pump fake

Fixed an issue where you could transition from a post hop shot away from the rim and into a running self alley-oop towards the rim
Adjusted collision detection on certain take charge animations to prevent unwanted collisions

Fixed an issue where shimmy hooks could be played from the 3PT line
Resolved a rare issue where the AI could get caught in an unintentional size-up move

Addressed a community-reported issue where the AI could get stuck attempting several fake passes in a row

Technical free throws will no longer be incorrectly awarded on defensive off-ball fouls in the last 2 minutes of a game

Gameplan will now be properly turned off when the user turns ACE off in the menu 


VIA 2K

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